战地1有着震撼的视听效果,但是这一切都需要一台性能强劲的主机,这对于一些硬件稍差的玩家来说显得非常不友好,那么如何在不更换配置的前提下,尽可能的稳定游戏帧数呢,看完这篇教程你就知道了。
先建立文字文件.txt把下面全复制进去,数据夹页面左上角-->组合管理--->数据夹和搜寻选项 -->检视 (个人是win7其它不太了解),隐藏已知档案类型<>
PerfOverlay.DrawFps 1 (游戏显示fps : 1开启, 0关闭)
Gametime.MaxVariableFPS 144 (自行设定fps)
PostProcess.DofMethod 0
PostProcess.DynamicAOEnable 0
PostProcess.DynamicAOMethod 0
Render.VSyncFlashTestEnable 0
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowmapResolution 1
WorldRender.LightTileCsPathEnable 0
WorldRender.PlanarReflectionEnable 0
RenderDevice.Dx11Enable 0
RenderDevice.Dx11Dot1Enable 0
RenderDevice.Dx11Dot1RuntimeEnable 0
RenderDevice.DxDiagDriverDetectionEnable 0
RenderDevice.VSyncEnable 0
RenderDevice.TripleBufferingEnable 0
RenderDevice.RenderAheadLimit 0
RenderDevice.StereoConvergenceScale 0
RenderDevice.StereoSeparationScale 0
RenderDevice.StereoSoldierZoomConvergenceScale 0
GstRender.Thread.MaxProcessorCount 8
……