Spectral Blade looked unchanged in function or graphics since last year. It was dealing more damage, killing most of the desert monsters in one hit, but it wasn’t clear if the skill had been upgraded, if there were multiple points in it, or if the damage had scaled up due to other bonuses, such as equipment or character level.
灵魂刀锋在功能和动画效果上看上去和去年没有多大的变化。它有更多制造伤害的动作,一次攻击可以干掉大部分的沙漠怪物,不过不清楚在演示中这个技能是否是否已经升级了,可能是在这个技能里面投入更多的点数,也可能因为游戏中的奖励机制使得它的攻击加强,譬如说装备好了、人物等级高了。
Bashiok used Arcane Orb as his main ranged attack, and it was quite functional. The orb travels fairly slowly, even slower than the D2 Sorc’s Frozen Orb, but without all the spinning ice shards. Arcane Orb hits with a huge explosion, dealing heavy AoE damage to anything within a couple of yards. This one looked like a good spell to use against a bunched group of monsters, but not so much against anything fast moving or elusive. And you’d never hit a Shaman or mage enemy with it, until all of their minions were dead.
Bashiok的主要远程攻击手段是神秘球,事实证明它很有效。这个球移动得很缓慢,甚至比[暗黑破坏神2]里面的女巫的冰封球还要慢,另外旋转发散而出的冰冻碎片。神秘球在击中目标的时候会产生大爆炸,在两码的范围内对所有怪物造成巨大的范围伤害。这个技能看上去对清理怪群非常有效,但是在对付移动速度较快或者隐藏起来的怪物的时候,效果不大。另外,在对付萨满怪物或者法师怪物的时候,你不清掉他们周围的手下的话,这个技能是打不到他们的。
Frost Nova has gotten a big change in graphics. I initially thought it was some kind of new Stone Curse skill, since the nova ring expands so quickly that the spell works almost instantaneously. The radius is less wide than the D2 version of the skill, and the monsters, when hit, are frozen, not chilled. They changed to a rather gray shade when frozen (hence my thinking it was a stone curse type spell), and remained that way for 2-3 seconds. Enough time for the Wizard to finish them off with other attacks, in most cases.
霜之新星的动画效果做了非常大的改变。在一开始开始的时候,我甚至以为这个是一个新的石化诅咒技能,因为新星扩展速度是如此之快,受攻击的怪物几乎瞬间冰冻。冰冻范围比[暗黑破坏神2]的要小。而且在[暗黑破坏神2]中,当怪物被击中的只是会变得移动缓慢,而不至于被冻住。在[暗黑破坏神3]中,当怪物被冰冻的时候变成了灰色(所以我认为它是一个石化诅咒类型的技能),并且会被冰住2-3秒。在大部分的情况下,这段时间足够巫师完成其他的法术攻击。
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